Dice Men: The Origin Story of Games Workshop

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Dice Men: The Origin Story of Games Workshop

Dice Men: The Origin Story of Games Workshop

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Make your own decision but I think there are a lot of people who are going to enjoy this, overall I did.

If you’re into the GW artwork of that era there’s a bunch of that in here, and also personal photos from Livingstone and others on a range of subjects – GW’s various London offices, early Games Days, some holiday photos from Ian and Steve’s road trip around America that led to their first meeting with Gary Gygax, bits and pieces like that.Great run through of a company close to my heart, mostly covering a time period before I was a gamer myself, and told with some excellent humour from life starting to build the brand we know today.

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There are lots of pictures and topics covered such as Citadel Miniatures and the start of Warhammer which I’ve never read before.

A point I want to mention in Livingstone’s favour here is that this could easily be a hardscrabble story about two captains of industry making it big with nothing but a dream and gruelling work. It’s all interesting stuff in its own way, and adds richness to the tale being told, but in the interests of both brevity and preserving the book’s contents to be read in their own right I am largely skipping over it. In the early days, the 1980-1990s, there was a subscription service where GW would send you a game a month, and it was heavenly. Dice Men is the fascinating, never-before-told story of an iconic company which changed the world of tabletop gaming for ever. To my understanding the book is now on general sale, but it was originally funded through Unbound, a crowdfunder for boutique publishing like this.

It doesn’t exactly smack of a text that was overburdened and had to shed some weight, especially with its particular publication method which surely allowed the author as much freedom over content and page count as he could have cared to utilise, and if you were going to cut for space you probably would not look first to drop the bits about goings-on in Nottingham.

An enjoyable trip down memory lane, full of nostalgic photos and details I was only dimly aware of as a nascent gamer in the 80's. The subsequent two occurrences both follow this pattern – Bryan wants more time and cash spent on Citadel and isn’t getting his way, he forces the issue with a resignation, and Livingstone and Jackson fold.It’s a bit art-book in feel, too; in theory it’s nearly 300 pages long, but a substantial portion of that is taken up with pictures. A minor complaint - the timeline jumps around a bit, focusing on the chapter subject more than the chronology. This story is full of fascinating facts about lesser known games from the early days of the company, as well as the origins of the ones everyone knows, and Livingstone has a gift for making the story flow engagingly and engrossingly throughout. He is the former Executive Chairman of video games publisher Eidos where he launched blockbuster titles Lara Croft: Tomb Raider and Hitman. That isn’t to say they were wrong about it; they clearly have enjoyed enormous success from Fighting Fantasy, and it’s hard to argue with 50+ titles still in publication and a legacy that persists even today.



  • Fruugo ID: 258392218-563234582
  • EAN: 764486781913
  • Sold by: Fruugo

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